Cheffin' it up

Gameplay Programmer

Duration: 6 Weeks
Team Size: 1
Tool: Unity [C#]

This game is a Vampire Surviors inspired horde survior, built in Unity,
that I designed and programmed while studying in my 2nd Semester at the University of Staffordshire.

The Sentinel's Escape

Gamplay Designer and Programmer

Duration: 8 Weeks
Team Size: 1
Tool: Unreal Engine 5 [Blueprint]

This game was built using a framework and UE5 blueprinting to focus on the design aspects of games creation. I designed and blueprinted this while studying in my 2nd Semester at the University of Staffordshire.

Parklife

Gameplay Programmer

Duration: 5 Weeks
Team Size: 1
Tool: Unity [C#]

This game was developed within iterative sprints during my third term at the University of Staffordshire. You take the position of an exterminator whose job is to protect a nature park from a recently evolved species of invasive bugs.

Graphics Loader

Programmer

Duration: 9 Weeks
Team Size: 1
Tool: OpenGL [C++]

This project was completed as a marked assessment for my third term at the University of Staffordshire. Using OpenGL and C++, I created a custom graphics scene, and used it to help understand how graphics can be programmed and how techniques such as lighting, texturing and memory are crucial to a graphics scene.

Skills

C#

C++

Unity

Unreal

Blueprint

Git

HTML

CSS

Hi, I'm Stuart

I have been studying Information Technology for as long as I can recall, completing courses in both Level 3 (& under) and 4. As I have moved throughout my studies, I have developed a perseverance (some may call it stubborness) with my programming practices, and I aim to create systems that are robust and efficent, but also engaging. Using each project as an opportunity to establish my skills further whilst researching and testing, has led me to run into trial and error time and time again. As I often work under iterative practices (such as Agile), it allows room for key development factors and for experimental ones to have their time in the spotlight.

Outside of my studies I am someone who always strives to push myself onto new goals. This manifests in running and exercise in my daily life. Having challenging goals to achieve, espeically in long-distance running, is what makes me strive to meet those goals and progress futher to be the best I can be.

If you wish to know any more my LinkedIn and GitHub profiles can be found in the top right of your screen. Thank you for spending your time to learn about my ever-progressing career as a games programmer and designer.